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Thread Statistics | Show CCP posts - 0 post(s) |
Noriko Satomi
Center for Advanced Studies Gallente Federation
5
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Posted - 2011.11.01 18:55:00 -
[1] - Quote
aye +1 |
Noriko Satomi
Center for Advanced Studies Gallente Federation
20
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Posted - 2012.02.11 04:20:00 -
[2] - Quote
Vertisce Soritenshi wrote:So I was talking about this last night with some guys from work and it was brought up that Skyrim had mods that made breasts bigger. I stated it would irritate me that they are bigger but solid as marble. They then directed me to a link (which I will not post here due to questionable content) that had a mod that made boobs move. It was rather unrealistic but the point is they could take a game that didn't have this option even available and make it happen and it was done by an average joe modder not a developer of the game itself. If that can be done for a game like Skyrim then it should be possible to be done in EvE and even made optional, although I can't imagine why we would want it optional unless CCP just made it over the top rediculous instead of realistic. Skyrim is a single-player game designed to be extended and altered by modifications. There's a mod kit, and an automatic extension loading mechanism (you just have to drop files in the right locations and they'll be picked up).
Eve is very different beast. The devs would have to work this in. |
Noriko Satomi
Center for Advanced Studies Gallente Federation
23
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Posted - 2012.03.03 01:01:00 -
[3] - Quote
Vertisce Soritenshi wrote:Noriko Satomi wrote:Vertisce Soritenshi wrote:So I was talking about this last night with some guys from work and it was brought up that Skyrim had mods that made breasts bigger. I stated it would irritate me that they are bigger but solid as marble. They then directed me to a link (which I will not post here due to questionable content) that had a mod that made boobs move. It was rather unrealistic but the point is they could take a game that didn't have this option even available and make it happen and it was done by an average joe modder not a developer of the game itself. If that can be done for a game like Skyrim then it should be possible to be done in EvE and even made optional, although I can't imagine why we would want it optional unless CCP just made it over the top rediculous instead of realistic. Skyrim is a single-player game designed to be extended and altered by modifications. There's a mod kit, and an automatic extension loading mechanism (you just have to drop files in the right locations and they'll be picked up). Eve is very different beast. The devs would have to work this in. I don't think EvE is so different that the dev's couldn't easily work it in. Especially with what we have seen from video's of what the Carbon engine is designed to do. From what I understand, what we see with our avatars is only a portion of what the Carbon engine can really do. Taking a peek at the files on the client, I see cached texture maps. I don't see cached skeletons though. I expect that this means the skeletons are either packed (and I missed them) or more likely they're stored server-side. In fact, they must be stored server-side for that View Full Body button to work. That means that to support mods, they'd have to change to local skeletons or support uploads of player-contributed skeletons, which could easily break things. Either way it's a fair bit of dev time.
Now adding an additional few bones and some mild weightings, on the other hand, should be easy. |
Noriko Satomi
Center for Advanced Studies Gallente Federation
59
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Posted - 2012.10.07 04:17:00 -
[4] - Quote
Amber Katelo wrote:Definitely would like some bounce.
I'd also like to see Plex for Boobs: Spend one Plex and the proceeds go toward breast cancer research. In return, a female avatar on your account gets to sport another two cup sizes extra (with a resculpt to apply it).
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